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Waste Knights: Second Edition - Tales from the Outback Restock Jun 18 then rolling a number of

SKU: 9227378025

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Description

then rolling a number of blue dice equal to the magic gems that haven't been removed from the gem depot

Number of Players 2-6 Playtime 8-20 Min Suggested Ages 13+ Designer(s) Ryan Laukat Publisher Red Raven Games Base Game Eight-Minute Empire: Legends Wanderers from afar bring stories of the strange and powerful in distant lands

the game ends and players score victory points based on having collected the right landscape tiles

Number of Players 2-4 Playtime 45 Min Suggested Ages 10+ Designer(s) Luis Ranedo Publisher Devir The Imomushi silkworms can live only in the cold peaks of the Akaishi Mountains

Christian Marcussen Publisher Z-MAN Games Merchants & Marauders lets you live the life of an influential merchant or a dreaded pirate in the Caribbean in the Golden Age of Piracy

Waste Knights: Second Edition - Tales from the Outback Restock Jun 18 then rolling a number ofNumber of Players 1 4 Playtime 90 180 Min Suggested Ages 14+ Designer(s) Marek Mydel, Pawe Szewc Publisher Ares Games Base Game Waste Knights: Second Edition The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre Scourge secrets are back to haunt the survivors of the apocalypse. From the war torn west to the struggling east, inhabitants of ruined Australia are longing for a moment of respite. Will you be the one able

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